Post by Janis PapanagnouPost by B. R. 'BeAr' Ederson| You turn mostly to melee when your character is proficient enough.
I think you misread or misinterpreted.
Likewise. ;-)
Post by Janis PapanagnouIs there any reason you don't wield a melee weapon if you're doing ranged
fighting daggers?
Where did I write that I don't?? Of course I'm usually wielding at least
one melee weapon.
The difference I tried to point out is, that I think I'm taking more
precautions with melee-proficient, well-protected characters to not
get hostile monsters into melee distance in the first place. This
includes #enhancing at least one ranged weapon to the role-specific
maximum. With most classes dagger. With Samurai quite often dagger
/and/ shuriken.
You said, you wouldn't bother with the latter, because your Samurai
(+/- the sole relevant role) is melee-proficient enough to fight his
way through, when he is ready for (or even finished with) the Quest.
(And for tough opponents, there are always wands and the like, to kill
them from a distance.)
Post by Janis Papanagnoubecause of the weight (and other necessary loot) you cannot carry too many
daggers, and with multi-shot they are gone at some point.
Some in the main inventory, some inside a BoH, others in stashes throughout
the dungeons. Although I usually only start stashing away my main throwing
weapons, after a sufficiently large stack (several dozen) has been enchanted
to a reasonable maximum (+6 or +7).
Multi-shot or not: The throwing weapons are recollected. If the number
from main inventory and BoH (combined with wand usage, maybe spells and
of course some melee) is exhausted while the way to recollect the throwing
weapons is blocked, than orderly retreat to the stashes is called for.
More of a problem with my kind of playing is, that monsters acquire my
well-enchanted throwing weapons. Getting them thrown back has to be
accounted for. (You also pointed that out.)
Post by Janis PapanagnouThe funny thing in Nethack is that even an adjacent foe can be fought
with a thrown ranged weapon - IMO that should be made impossible, if
only for balance reasons
The conduct "never hit with a wielded weapon" would be a lot harder to
achieve. Apart from that: Why do you consider this "unbalanced"? Most
ranged weapons do less damage when thrown than melee with a decent
weapon, let alone an enchanted artifact weapon. There isn't even a
real-life problem here. At sword-fighting distance it is well possible
to throw a couple of daggers or shuriken in one swing.
Post by Janis PapanagnouBut what if you are running out of daggers?
As written above: Do melee, use wands/spells, acquire replenishment for
the quiver. I do not abstain melee, as you seem to be reading from my
texts. The (IMO existing) difference between our fighting styles is not
a severe one, but one of a modest layer of prioritization.
I guess, my playing style is still influenced from around 1992, when I
started playing Nethack (v1.4f). I used to play Ninja (a lot!) more
often than any other role, because it was the only one I managed to
survive at least a few levels. It was a very weak fighter class, but
was equipped with a solid stack of shuriken for fighting from afar.
Post by Janis PapanagnouI consider Archeologist to be a very difficult class, and statistics
seem to support that. I very much like that role, though. Especially
if I can reach the quest with a lot loot and a guaranteed co-aligned
altar. Incidentally that crazy game full of artifacts I posted about
was an Archeologist (Arc Hum Mal Law), my fifth Slashem Arc ascended.
Digging for gold and early-game identification of gems come handy, when
suitable shops can be found. Archeologist sometimes equip really fast.
Post by Janis PapanagnouPost by B. R. 'BeAr' Ederson- Probably, because I'm used to being (over-)protective to
my player characters. You, OTOH, seem to be a lot more pragmatic. ;-)
I don't understand what exactly you mean here by "(over-)protective".
And I also don't understand what you mean here by "more pragmatic",
specifically as a supposed difference to the "protective" thing.
For me those two characteristics are not mutually exclusive. Mind
to explain?
Let's say you are a well-equipped, melee-proficient not burdened XL=30
Samurai being approached by a wumpus about 4 fields away. You probably
go 2 fields in its direction, but wait for the wumpus coming to the
adjacent field, to get the first blow. I, OTOH, would use my throwing
weapons, although the wumpus doesn't really pose any melee-danger for
a character as described. (= Over-protective vs. pragmatic.)
BeAr
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= What do you mean with: "Perfection is always an illusion"? =
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