Discussion:
"Eternally" invisible - blessed potion of invisibility?
(too old to reply)
J. J. Marjanen
2004-02-03 18:03:46 UTC
Permalink
I have several times played Samurai in a
multi-user Nethack. Previously I used to
prefer Wizard characters.

Now I have a rather promising Samurai
BUT he has quaffed the ! of invisibility
which was obviously blessed. It is an
essential problem only in shops where
the shopkeepers inform that "invisible
customers are not welcome".

However, I would be pleased to know,
whether there is any possibility to
become visible again. In my opinion,
*blessed* potions should not work
that way.
--
J. J. Marjanen
***@pcuf.fi
http://www.pcuf.fi/~jjm/
Benjamin Lewis
2004-02-03 18:42:04 UTC
Permalink
I have several times played Samurai in a multi-user Nethack. Previously I
used to prefer Wizard characters.
Now I have a rather promising Samurai BUT he has quaffed the ! of
invisibility which was obviously blessed. It is an essential problem only
in shops where the shopkeepers inform that "invisible customers are not
welcome".
However, I would be pleased to know, whether there is any possibility to
become visible again.
Have you ever seen _The Invisible Man_?
--
Benjamin Lewis

A small, but vocal, contingent even argues that tin is superior, but they
are held by most to be the lunatic fringe of Foil Deflector Beanie science.
JH
2004-02-03 18:51:02 UTC
Permalink
Post by J. J. Marjanen
I have several times played Samurai in a
multi-user Nethack. Previously I used to
prefer Wizard characters.
Now I have a rather promising Samurai
BUT he has quaffed the ! of invisibility
which was obviously blessed. It is an
essential problem only in shops where
the shopkeepers inform that "invisible
customers are not welcome".
However, I would be pleased to know,
whether there is any possibility to
become visible again. In my opinion,
*blessed* potions should not work
that way.
As you note, there's only one real downside to being permanently invisible,
and there are a couple of way around this


just a bit of spolier space






























1. wear a mummy wrapping (make sure it's not cursed, or you won't be able
to take it off)
2. or, with teleport and control, you can just pop into the shop, buy the
stuff you want, and teleport out
Seraphim
2004-02-03 20:27:44 UTC
Permalink
Post by JH
As you note, there's only one real downside to being permanently
invisible, and there are a couple of way around this
There are atleast two.
1) Shopkeepers don't like you
2) Displacement won't work on creatures that don't see invisble.

There is also the fact that if you don't have see invisble then you don't
see your characters @, if your playing on a system with a hard to notice
cursor, then this can be a pain.
JH
2004-02-03 20:51:31 UTC
Permalink
Post by Seraphim
Post by JH
As you note, there's only one real downside to being permanently
invisible, and there are a couple of way around this
There are atleast two.
1) Shopkeepers don't like you
2) Displacement won't work on creatures that don't see invisble.
but is displacement really that much better? if the monster doesn't have
see invisible, then they're going to miss quite a bit anyway, they'll be
striking at thin air, etc. I see your point, but I don't really know if
it's a big disadvantage, and I almost never have displacement, so I didn't
really think of it
Post by Seraphim
There is also the fact that if you don't have see invisble then you don't
cursor, then this can be a pain.
Ok, good point there, but see invisible (or telepathy + blindness) aren't
too hard to come by
--
-JH
Ascended V,A,W(x2),B,K,Ro,C
Seraphim
2004-02-03 21:54:42 UTC
Permalink
Post by JH
Post by Seraphim
Post by JH
As you note, there's only one real downside to being permanently
invisible, and there are a couple of way around this
There are atleast two.
1) Shopkeepers don't like you
2) Displacement won't work on creatures that don't see invisble.
but is displacement really that much better?
Yes, a monster has a lower chance of 'discovering' you with
displacement, and displacement can make you 'appear' two squares away,
compared to one square for invisibility. IIRC if you have displacement
it's possible for a monster to move directly away from you while trying
to attack you, that'll never happen with invisibility.
Post by JH
If the monster doesn't
have see invisible, then they're going to miss quite a bit anyway,
they'll be striking at thin air, etc. I see your point, but I don't
really know if it's a big disadvantage, and I almost never have
displacement, so I didn't really think of it
You realy should try it, displacenemt is great. Oh how I wish
Shimmering DSM was in the game.
Post by JH
Post by Seraphim
There is also the fact that if you don't have see invisble then you
hard to notice cursor, then this can be a pain.
Ok, good point there, but see invisible (or telepathy + blindness)
aren't too hard to come by
Yeah, see invisible is easy enough to come by that I consider this an
annoyance rather then a "real downsiade"
5parrow
2004-02-03 23:01:37 UTC
Permalink
Post by Seraphim
Post by JH
I see your point, but I don't
really know if it's a big disadvantage, and I almost never have
displacement, so I didn't really think of it
You realy should try it, displacenemt is great. Oh how I wish
Shimmering DSM was in the game.
Had displacement before: IMO it's an overrated ability.

If you have perm-invis, you have a free cloak slot (as opposed to using
displacement). Hence you can wear CoMR, SDSM, and then have amulet and
off-hand slots BOTH free for useful stuff like, say, twoweaponing or
AoLS. This has the plus side (IIRC) of giving you better MC than you
would with the GDSM/other-reflection-source combo. Alternatively, you
can wear a robe over GDSM.
--
- 5parrowhawk
To email, please rearrange as appropriate.

() ascii ribbon campaign - against html e-mail
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Robert R Schneck
2004-02-04 01:06:16 UTC
Permalink
Post by 5parrow
Post by Seraphim
Post by JH
I see your point, but I don't
really know if it's a big disadvantage, and I almost never have
displacement, so I didn't really think of it
You realy should try it, displacenemt is great. Oh how I wish
Shimmering DSM was in the game.
Had displacement before: IMO it's an overrated ability.
It seems to me that it's hardly overrated, as most players don't seem
to rate it very highly.

I also think displacement is great. I wouldn't advise anyone to contort
their game in order to get it; but if you can manage to get a cloak of
displacement, fail to get permanently invisible, and also reasonably get
reflection and magic resistance, it's worth it.

Robert
David Damerell
2004-02-04 13:26:46 UTC
Permalink
Post by 5parrow
Post by Seraphim
Post by JH
I see your point, but I don't
really know if it's a big disadvantage, and I almost never have
displacement, so I didn't really think of it
You realy should try it, displacenemt is great. Oh how I wish
Shimmering DSM was in the game.
Had displacement before: IMO it's an overrated ability.
If you have perm-invis, you have a free cloak slot (as opposed to using
displacement).
I think you are confusing "displacement, in and of itself, is useful" with
"displacement eats the cloak slot", which latter no-one is disputing.
--
David Damerell <***@chiark.greenend.org.uk> Kill the tomato!
5parrow
2004-02-04 15:32:38 UTC
Permalink
Post by David Damerell
Post by 5parrow
Had displacement before: IMO it's an overrated ability.
If you have perm-invis, you have a free cloak slot (as opposed to using
displacement).
I think you are confusing "displacement, in and of itself, is useful" with
"displacement eats the cloak slot", which latter no-one is disputing.
Yes and no; I'm just pointing out that perm-invis has an advantage in
that it does not eat the cloak slot (which no one seems to have mentioned).
--
- 5parrowhawk
To email, please rearrange as appropriate.

() ascii ribbon campaign - against html e-mail
/\ - against microsoft attachments
David Damerell
2004-02-04 16:55:11 UTC
Permalink
Post by 5parrow
Post by David Damerell
I think you are confusing "displacement, in and of itself, is useful" with
"displacement eats the cloak slot", which latter no-one is disputing.
Yes and no; I'm just pointing out that perm-invis has an advantage in
that it does not eat the cloak slot (which no one seems to have mentioned).
No-one has mentioned it because it is common knowledge, surely.
--
David Damerell <***@chiark.greenend.org.uk> Kill the tomato!
David Damerell
2004-02-04 13:25:04 UTC
Permalink
Post by JH
but is displacement really that much better? if the monster doesn't have
see invisible,
Yes, even if the monster doesn't have see invisible. If it does,
displacement is obviously enormously superior.
--
David Damerell <***@chiark.greenend.org.uk> Kill the tomato!
ClothHat
2004-02-03 23:01:24 UTC
Permalink
Post by JH
2. or, with teleport and control, you can just pop into the shop, buy the
stuff you want, and teleport out
Why on earth would you pay for your goods if you had teleportation and
teleport control?
Yashichi
2004-02-04 03:48:34 UTC
Permalink
Post by ClothHat
Post by JH
2. or, with teleport and control, you can just pop into the shop, buy
the stuff you want, and teleport out
Why on earth would you pay for your goods if you had teleportation and
teleport control?
Well, JJ did say ze was playing a samurai....
Benjamin Lewis
2004-02-04 04:52:08 UTC
Permalink
Post by ClothHat
Post by JH
2. or, with teleport and control, you can just pop into the shop, buy the
stuff you want, and teleport out
Why on earth would you pay for your goods if you had teleportation and
teleport control?
Because you were role-playing a lawful character?
--
Benjamin Lewis

Although the moon is smaller than the earth, it is farther away.
Kassil
2004-02-03 22:15:23 UTC
Permalink
Post by J. J. Marjanen
I have several times played Samurai in a
multi-user Nethack. Previously I used to
prefer Wizard characters.
Now I have a rather promising Samurai
BUT he has quaffed the ! of invisibility
which was obviously blessed. It is an
essential problem only in shops where
the shopkeepers inform that "invisible
customers are not welcome".
However, I would be pleased to know,
whether there is any possibility to
become visible again. In my opinion,
*blessed* potions should not work
that way.
Two words: Mummy Wrapping.
J. J. Marjanen
2004-02-08 09:11:27 UTC
Permalink
Thanks for your replies. My invisible Samurai
died a few days ago but he survived to the
beginning of the Quest.

--
--
J. J. Marjanen
***@pcuf.fi
http://www.pcuf.fi/~jjm/
Post by J. J. Marjanen
I have several times played Samurai in a
multi-user Nethack. Previously I used to
prefer Wizard characters.
Now I have a rather promising Samurai
BUT he has quaffed the ! of invisibility
which was obviously blessed. It is an
essential problem only in shops where
the shopkeepers inform that "invisible
customers are not welcome".
However, I would be pleased to know,
whether there is any possibility to
become visible again. In my opinion,
*blessed* potions should not work
that way.
.

Jakob Creutzig
2004-02-04 15:28:21 UTC
Permalink
Post by J. J. Marjanen
However, I would be pleased to know,
whether there is any possibility to
become visible again.
(Spoily things in rot-13)

There is, but it's not pleasant. (/ bs Pnapryyngvba
fubhyq qb.) I would prefer, in your situation, to
build up a nice pet (vs lbh svaq na vqyr cbylgenc,
znl gnxr vgf gvzr, ohg vf jbegu vg) and show these
arrogant shopkeepers who has the arch-lich pet.
Alternately, once you are rich, you can easily
afford the penalty for making holes in the wall
of shops (nsgre gur tabzvfpu zvarf, gurer'f n tbbq
punapr gb unir fbzr inyhnoyr trzf lbh pna genqr, r.t..)
Post by J. J. Marjanen
In my opinion,
*blessed* potions should not work
that way.
Well, if you drink a potion you want to get the potion's
effect, hence it's natural for a blessed potion to have
an effect lasting longer. Much longer...

Best,
Jakob
Richard Bos
2004-02-04 15:29:08 UTC
Permalink
Post by Jakob Creutzig
Post by J. J. Marjanen
However, I would be pleased to know,
whether there is any possibility to
become visible again.
(Spoily things in rot-13)
There is, but it's not pleasant. (/ bs Pnapryyngvba
fubhyq qb.)
Surely not?

Richard
Sam Dennis
2004-02-04 18:40:22 UTC
Permalink
Post by Richard Bos
[wands of cancellation cancel your intrinsic invisibilty]
Surely not?
Indeed not.
--
++acr@,ka"
Seraphim
2004-02-04 18:46:27 UTC
Permalink
Post by Jakob Creutzig
Post by J. J. Marjanen
However, I would be pleased to know,
whether there is any possibility to
become visible again.
(Spoily things in rot-13)
There is, but it's not pleasant. (/ bs Pnapryyngvba
fubhyq qb.
Well, maybe it should, but right now it doesn't.
Raisse the Thaumaturge
2004-02-04 18:50:36 UTC
Permalink
Post by Seraphim
Post by Jakob Creutzig
Post by J. J. Marjanen
However, I would be pleased to know,
whether there is any possibility to
become visible again.
(Spoily things in rot-13)
There is, but it's not pleasant. (/ bs Pnapryyngvba
fubhyq qb.
Well, maybe it should, but right now it doesn't.
And it's not unpleasant as long as you drop everything of value. It's
not as if it does anything to *you*.

Raisse, killed by a wand
--
***@valdyas.org LegoHack: http://www.valdyas.org/irina/nethack/
Status of Raisse (piously neutral): Level 8 HP 63(67) AC -3, fast.
Rob Ellwood
2004-02-05 00:36:12 UTC
Permalink
Post by Raisse the Thaumaturge
...maybe [cancellation] should [remove invisibility], but right
now it doesn't.
And it's not unpleasant as long as you drop everything of value. It's
not as if it does anything to *you*.
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!

Anything that convinces a player to take off most of his
armor is a good idea. Anything that convinces a player to take
off all his enchanted armor, and then to drop it, and then to drop
a lot of his other useful stuff, usually including his weapon...

...and then to step away from the pile...

...is a superb idea, and must be implemented immediately.

(I considered proposing that it cure lycanthropy, too, but
wereratification can leave you naked and in trouble more than once.)
--
Rob "this would dramatically improve the state of the
art for YASDs" Ellwood
David Corbett
2004-02-05 00:43:31 UTC
Permalink
Post by Rob Ellwood
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!
Rob "this would dramatically improve the state of the
art for YASDs" Ellwood
Yet Another Sadistic Development?
Rob Ellwood
2004-02-05 02:47:03 UTC
Permalink
Post by David Corbett
Post by Rob Ellwood
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!
Rob "this would dramatically improve the state of the
art for YASDs" Ellwood
Yet Another Sadistic Development?
Exactly.

Dev Team members are cruel and sadistic. The question is,
are they cruel and sadistic enough?

No.

Unspoiling lichen corpses to feed vegetarian monks (and,
in passing, the starving multitudes of other classes). Newt
corpses giving spell points to desperate first-level wizards,
giving some of them a chance to force-bolt jackal #2 before it
quite finishes killing them. A skill system which gives most
characters an extra point or two of damage by the mid-game.

These are sad times. We are moving towards a kinder,
gentler Nethack. And I don't like it one bit. The Dev Team has
let us down.

My cruel and malevolent suggestion was an attempt to
return the Dev Team to their original black-hearted selves. I'm
doing it for your own good. You should be grateful.
--
Rob "I never fail to laugh at a newbie's YASD" Ellwood
Benjamin Lewis
2004-02-05 04:11:53 UTC
Permalink
Post by Rob Ellwood
Post by Raisse the Thaumaturge
...maybe [cancellation] should [remove invisibility], but right
now it doesn't.
And it's not unpleasant as long as you drop everything of value. It's
not as if it does anything to *you*.
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!
Shouldn't it remove your other intrinsics too, then?

Hee hee.
--
Benjamin Lewis

On a paper submitted by a physicist colleague:
"This isn't right. This isn't even wrong." -- Wolfgang Pauli
Jakob Creutzig
2004-02-05 09:21:33 UTC
Permalink
Post by Benjamin Lewis
Post by Rob Ellwood
Post by Raisse the Thaumaturge
...maybe [cancellation] should [remove invisibility], but right
now it doesn't.
And it's not unpleasant as long as you drop everything of value. It's
not as if it does anything to *you*.
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!
Shouldn't it remove your other intrinsics too, then?
Somehow I thought it would. Sorry for the misinformation.
"Your knowledge of the spoiler is growing faint.
You read the spoilers. [More] Your knowledge of the spoiler
is keener."

Best,
Jakob
Heikki J Wilenius
2004-02-06 09:25:52 UTC
Permalink
Post by Benjamin Lewis
Post by Rob Ellwood
Dev Team: it is a major, major bug that cancellation does
not remove invisibility! A big bug! Trust me on this!
Shouldn't it remove your other intrinsics too, then?
Definitely. And cancel your spellcasting abilities - it should put
all your magical skills to unskilled, and make you forget your spells.

:-P

heikki
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