Janis Papanagnou
2023-09-19 12:04:48 UTC
In my dNethack game I continued through the levels with the quests'
branches. My first impression lead to some frustration as I saw
that I've obviously done all these extremely large quests already
in some variant; I don't know, though, whether there's differences
in dNethack. From all the quests I picked (as suggested to me) the
standard barbarian quest as first stage.
(I noticed that there are more "filler" levels in dNethack.) The
surface is sandy but the rest seems similar to Vanilla. The ogres
died like flies, and the trolls were at most annoying. I sneaked
towards the foe, met him asleep, zapped death, and that was it.
The most trivial quest I've ever experienced.
Then I noticed that the quest artifact is not a luckstone any
more, but it has a lot of good properties, besides ANTIMAGIC,
REFLECTING, HALF_SPDAM, FIRE_RES, DRAIN_RES, also blessed remove
curse on invocation. From the poor Vanilla item (that is not
worth carrying) here they made an uber-power artifact of it.
Now what to do; descending deeper in the main dungeon or doing
one of the other quests?
BTW, I removed the ring of speed (because of nutrition demands)
and wear speed boots that I recently found. I suppose speed
boots don't require more food, or are my hopes for vain here?
And one more question; my amulets collection increased further;
- an uncursed golden amulet of reflection (being worn)
...
- an uncursed amulet of nullify magic
- an uncursed very rusty amulet versus curses
- an uncursed thoroughly rusty amulet versus evil eyes
- an uncursed amulet of life saving
A previous suggestion was to switch to life saving, now that the
quest artifact provides the reflection. But I also encountered a
lot of monsters with nasty magic attacks; cursing/disenchanting
and whatnot. I wonder whether "versus curses" or "nullify magic"
(not sure what exactly it nullifies) might be more advantageous
in practice.
Janis
branches. My first impression lead to some frustration as I saw
that I've obviously done all these extremely large quests already
in some variant; I don't know, though, whether there's differences
in dNethack. From all the quests I picked (as suggested to me) the
standard barbarian quest as first stage.
(I noticed that there are more "filler" levels in dNethack.) The
surface is sandy but the rest seems similar to Vanilla. The ogres
died like flies, and the trolls were at most annoying. I sneaked
towards the foe, met him asleep, zapped death, and that was it.
The most trivial quest I've ever experienced.
Then I noticed that the quest artifact is not a luckstone any
more, but it has a lot of good properties, besides ANTIMAGIC,
REFLECTING, HALF_SPDAM, FIRE_RES, DRAIN_RES, also blessed remove
curse on invocation. From the poor Vanilla item (that is not
worth carrying) here they made an uber-power artifact of it.
Now what to do; descending deeper in the main dungeon or doing
one of the other quests?
BTW, I removed the ring of speed (because of nutrition demands)
and wear speed boots that I recently found. I suppose speed
boots don't require more food, or are my hopes for vain here?
And one more question; my amulets collection increased further;
- an uncursed golden amulet of reflection (being worn)
...
- an uncursed amulet of nullify magic
- an uncursed very rusty amulet versus curses
- an uncursed thoroughly rusty amulet versus evil eyes
- an uncursed amulet of life saving
A previous suggestion was to switch to life saving, now that the
quest artifact provides the reflection. But I also encountered a
lot of monsters with nasty magic attacks; cursing/disenchanting
and whatnot. I wonder whether "versus curses" or "nullify magic"
(not sure what exactly it nullifies) might be more advantageous
in practice.
Janis