Post by Janis PapanagnouPost by s***@ereborbbs.duckdns.orgWhat's the general opinion on using the bones-file exchanger
hearse for your games?
I cannot provide a general opinion, and I also don't see what
you're aiming it, so I'm just addressing a couple aspects...
Same here, never used it myself.
Post by Janis PapanagnouIf you're playing locally (on your machine) you see only your
own bones; which might be boring, or may inherently disclose
the items in the bones heap (depending on your RL memory). If
That is true and a very valid point.
Post by Janis Papanagnouyou're playing on some (maybe public) server you will get the
bones of other players on that machine which makes it (to me)
occasionally more interesting. Hearse is a technical solution
to spread bones files across machines. So it's a sensible tool
I just wonder, does Hearse affect the probability of bones files being
loaded, compared to the situation where all the players using hears
would play on the same server?
I know the game has a certain probabilty of creating a bones file when
you die, and a certain probability of the existence a bones file being
checked and, if presend, loaded, when you arrive to a new level.
And I suppose it doesn't change these probabilities.
But what it may change, is the probability of a suitable bones file
being found when the game decides to check whether there is one.
When bones files are checked and found just on the server you play on,
it is loaded and deleted. But I have the impression that Hearse doesn't
always delete the bones file used, so it may give it to several players,
so it may have a greater probability of a bones file being found when
checked.
Of course, whether this makes the game easier or harder, is a random
thing. So I am not sure whether it affects the total balance and how.
--
Jukka Lahtinen